http://wiki.reactivemicro.com/api.php?action=feedcontributions&user=Ahogan2e&feedformat=atomThe ReActiveMicro Apple II Wiki - User contributions [en]2024-03-29T06:28:59ZUser contributionsMediaWiki 1.40.0http://wiki.reactivemicro.com/index.php?title=User:Ahogan2e&diff=711User:Ahogan2e2016-09-20T15:19:49Z<p>Ahogan2e: </p>
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<div>Apple // enthusiast 1977-1986, 2010-present. <br />
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== How is this Possible? ==<br />
Well, I've been an apple // enthusiast since 1977 but I didn't have my own apple // as a kid so when I left home in 1986, I left the apple // behind. I didn't rediscover the apple // until 2010 and have been tinkering with it ever since. <br />
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== What have you Done? ==<br />
I've written programs in Integer Basic, AppleSoft, Kyan Pascal and Assembly. My //e peripherals include: [http://reactivemicro.com/wiki/No-Slot_Clock No-Slot-Clock], Uthernet, CFFA, DiskII, Mocking Board and [https://www.ultimateapple2.com/catalogzen155a/index.php?main_page=product_info&cPath=1_16&products_id=116 Ram Works iiii]. At kFest 2014 my protégé [http://www.ivanhogan.com/ivan/a2e Ivan] & I demoed our Game Port Interface Board & in doing so we also demoed a double-low-res PowerPoint-like app. At kFest 2016 we made 9 special edition Game Port Interface Boards available at the vendor fair & gave a short talk about the boards. We have a Game Port utility available - made for the Game Port Inteface Board but will work with any simple device plugged into the 16-pin DIP socket.<br />
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== External Links ==<br />
[http://www.ivanhogan.com/gpib apple // game port utility]<br />
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[http://www.ivanhogan.com/kfest/DblLoResTxt.htm double-low-res presentation app]</div>Ahogan2ehttp://wiki.reactivemicro.com/index.php?title=User:Ahogan2e&diff=710User:Ahogan2e2016-09-20T15:10:50Z<p>Ahogan2e: </p>
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<div>Apple // enthusiast 1977-1986, 2010-present. <br />
<br />
== How is this Possible? ==<br />
Well, I've been an apple // enthusiast since 1977 but I didn't have my own apple // as a kid so when I left home in 1986, I left the apple // behind. I didn't rediscover the apple // until 2010 and have been tinkering with it ever since. <br />
<br />
== What have you Done? ==<br />
I've written programs in Integer Basic, AppleSoft, Kyan Pascal and Assembly. My //e peripherals include: No-Slot-Clock, Uthernet, CFFA, DiskII, Mocking Board and Ram Works iiii. At kFest 2014 my protégé [http://www.ivanhogan.com/ivan/a2e Ivan] & I demoed our Game Port Interface Board & in doing so we also demoed a double-low-res PowerPoint-like app. At kFest 2016 we made 9 special edition Game Port Interface Boards available at the vendor fair & gave a short talk about the boards. We have a Game Port utility available - made for the Game Port Inteface Board but will work with any simple device plugged into the 16-pin DIP socket.<br />
<br />
== External Links ==<br />
[http://www.ivanhogan.com/gpib apple // game port utility]<br />
<br />
[http://www.ivanhogan.com/kfest/DblLoResTxt.htm double-low-res presentation app]</div>Ahogan2ehttp://wiki.reactivemicro.com/index.php?title=User:Ahogan2e&diff=709User:Ahogan2e2016-09-20T15:02:26Z<p>Ahogan2e: /* What have you Done? */</p>
<hr />
<div>Apple // enthusiast 1977-1986, 2010-present. <br />
<br />
== How is this Possible? ==<br />
Well, I've been an apple // enthusiast since 1977 but I didn't have my own apple // as a kid so when I left home in 1986, I left the apple // behind. I didn't rediscover the apple // until 2010 and have been tinkering with it ever since. <br />
<br />
== What have you Done? ==<br />
I've written programs in Integer Basic, AppleSoft, Kyan Pascal and Assembly. My //e peripherals include: No-Slot-Clock, Uthernet, CFFA, DiskII, Mocking Board and Ram Works iiii. At kFest 2014 my protégé Ivan & I demoed our Game Port Interface Board, and, in doing so we also demoed a double-low-res PowerPoint-like app. At kFest 2016 we made 9 special edition Game Port Interface Boards available at the vendor fair & gave a short talk about the boards. We have a Game Port utility available - made for the Game Port Inteface Board but will work with any simple device plugged into the 16-pin DIP socket.</div>Ahogan2ehttp://wiki.reactivemicro.com/index.php?title=User:Ahogan2e&diff=708User:Ahogan2e2016-09-20T15:00:51Z<p>Ahogan2e: </p>
<hr />
<div>Apple // enthusiast 1977-1986, 2010-present. <br />
<br />
== How is this Possible? ==<br />
Well, I've been an apple // enthusiast since 1977 but I didn't have my own apple // as a kid so when I left home in 1986, I left the apple // behind. I didn't rediscover the apple // until 2010 and have been tinkering with it ever since. <br />
<br />
== What have you Done? ==<br />
I've written programs in Integer Basic, AppleSoft, Kyan Pascal and Assembly. My //e peripherals include: No-Slot-Clock, Uthernet, CFFA, DiskII, Mocking Board and Ram Works iiii. At kFest 2014 my protégé Ivan & I demoed our Game Port Interface Board & in doing so we also demoed a double-low-res PowerPoint-like app. At kFest 2016 we made 9 special edition Game Port Interface Boards available at the vendor fair & gave a short talk about the boards. We have a Game Port utility available - made for the Game Port Inteface Board but will work with any simple device plugged into the 16-pin DIP socket.</div>Ahogan2e